

The series’ final installment on the Nintendo GameCube arrived with a microphone accessory that players could plug right into the game system for some unique new mini-games (and lots and lots of yelling). Mario Party 6 (Platform: GameCube)Īs if the old saying “ Mario Party ruins friendships” wasn’t already true enough, Mario Party 6 came along and introduced a brand new way to get in fights withto your friends over stealing each other’s stars: microphone-based mini-games. The difference here is that these changes actually WORKED, and they leave us excited to see what the inevitable Mario Party 10 on Wii U will have in store. In almost every way, Mario Party 9 was an improvement on the disastrous Mario Party 8: it had fun mini-games, some interesting game modes, and still wasn’t afraid to take chances, like having every player move together on the game board inside a giant connected vehicle. Released a whopping FIVE YEARS after its predecessor, 2012’s Mario Party 9was the second and final game of the series to be released on Nintendo’s Wii, and thankfully the developers took that extended break to learn from their past mistakes. The microphone add-on from Mario Party 6 also made a return here, although by that time the novelty had almost wore off, and it began to feel more like a gimmick rather than a fresh and inventive new way to add a new twist to the gameplay. Even the storyline itself felt like a bit of a stretch, as Mario and friends battled on the deck of a fancy cruise ship. Not only was it the FOURTH entry to appear on the Nintendo GameCube, but it also didn’t really make any noticeable improvements to the overall game formula or add that many memorable mini-games. Mario Party 7 (Platform: GameCube)Ģ005’s Mario Party 7was perhaps the first time the fun-loving series really began to show its fatigue after all the years. Blooper was also made a playable character for some reason in this entry, as well.

Unfortunately, Mario Party 8 just wasn’t all that much fun: which many fans attribute to the fact that many of the new mini-games were extremely luck-based or made a forced use of the Wii Remote’s motion controls. After all, it was the very first Mario Party game to debut on Nintendo’s shiny new Wii console, and the series had enjoyed great success for a good number of years beforehand. Mario Party 8 on the Wii should have been a great entry to the series on all accounts.
